![]() Got it? Is the cabin modified? Brush-painted Porsche 911 Turbo | Carlexįrom top to bottom the cabin has seen a redo. For the brush-painted surface here, there is much less to clear out to keep the strokes but not the streaks that will otherwise show up in the highlights. It just takes many coats and lots of sanding. But with enough clear applied and then color sanded, it comes out smooth as glass. It lays down rough, as it is just flakes mixed into a tint or clear substrate. ![]() In some ways, it is like metal flake paint. But there is more to come.Ĭolor sanding and then machine polishing are next. Then, you lay on your clear coats until the finish comes out smooth. As it dries, it will shrink slightly, which keeps the strokes but smoothes them out a bit. You don’t want the car paint setting up before you get to the end of your paint stroke. How can a brush-painted finish be so smooth? Brush-painted Porsche 911 Turbo | Carlex You’ll need to lay down a single paint stroke from front to back so that it flows from panel to panel. Smaller panels will be easier to do, but when it comes to the overall body sides, you can’t do it one door or one fender at a time. You would need that to be able to go back into the paint if you don’t like a particular brush stroke.Īnd you’ll need a steady pinstriper’s hand to lay in the paint strokes. The reducer thins it out, and the retarder keeps it wet for a longer time. How was this car paint job created? Brush-painted Porsche 911 Turbo | CarlexĪfter primer, the painter applied a coat of green with plenty of reducer and retarder. Without knowing the exact details, we can take a stab at the process. But it’s that shimmering British Racing Green car paint that gets your attention. Of course, sprinkled throughout the Porsche is Carlex Racing identification. Besides the unique finish on the previous-generation 911, it has also completely redone the cabin with aged brown leather. This is the product of Carlex, a company that takes on special builds for clients. Is this the next big thing in automotive paint applications, or just a dead end? What company created this car paint job? Brush-painted Porsche 911 Turbo | Carlex Looking like it was hewed from a solid chunk of green titanium, it glistens and catches the light differently than straight metallic car paint. It then gets color sanded and rubbed out. How’s that for a statement? Though it is handpainted, car paint gets buried in a clear top coat. And while it looks handpainted, it doesn’t. If your looking for a photo-realistic car-paint shader for Cycles, that supports GPU (Cuda) rendering, check out CG-Lion Car Paint Presets Pack 1.0 for Blender & Cycles, available for purchase on our Blender Market store.At first, it is hard to imagine someone painting a 2018 911 Porsche Turbo with a brush, but that’s what you’re looking at. Our advanced car-paint GPU shading pack for Cycles: Meter based system units scale (scales all procedural effects) Sets internal parameters for compatibility with V-Ray (should be either 0 or 1) The dielectric Refractive Index of clear coat layer The amount at which the metallic flakes deviate from the original surface normal directionĭistance at which the metallic flakes fade completelyĭistance at which the metallic flakes are fully visible Metallic flakes individual size (independent of pattern density) The base layer metallic and specular roughness The metallic mix weight of the base layerīase layer dielectric ior (also serves as metallic grasing angle reflection blend) The base layer color blend curve power (1 = linear) (this will force consistent rendered result for roughness the values) If your rendering with V-Ray, set the vray_compatible parameter to 1.(i.e a value of 0.01 if you use centimetre system units) Set the system_scale_unit parameter to a 1 meter based value of your scene’s system scale unit ratio.(i.e apply scale / freeze Transformations / reset xform etc.) Its recommended to reset your model’s scale 1.0 (100%).* vray_compatible is set to 1 to force roughness consistency with other systems > If your not familiar with the subject of OSL shaders, you can learn the basics here. It has been tested to work as expected in the following renderers: Metallic flakes: Distance blended procedural metallic flakesĬlear coat: Glossy clear coat layer with built-in procedural bump irregularityĪs an OSL shader, cglSurfaceCarPaint should be working with any renderer supporting OSL closure functions (BSDF’s). CglSurfaceCarPaint is an advanced, highly customizable, car-paint OSL shader, we’re offering for free.īase: A blend of diffuse/metallic shading with a view-angle color mix
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